Last time I read much about computer chess, the better programs were still relying primarily on brute-force search with some minor algorithmic optimizations to prune the search space, together with enormous databases for openings and endgames. Are there actually chess programs nowadays that deserve to be called intelligent?
Here's our place to discuss Less Wrong topics that have not appeared in recent posts. Have fun building smaller brains inside of your brains (or not, as you please).