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Vladimir_Golovin comments on Experiential Pica - Less Wrong

81 Post author: Alicorn 16 August 2009 09:23PM

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Comment author: Vladimir_Golovin 17 August 2009 09:26:42PM 4 points [-]

I used to play a lot of World of Warcraft

Speaking of WoW, I have a very strong suspicion that the Blizzard game design team explicitly knows and uses intermittent / variable-ratio reinforcement schedules to keep the game addictive.

Comment author: Aurini 22 August 2009 06:23:25PM 1 point [-]

I'm afraid I can't link you, but I've (somewhere) read discussions on precisely that. Most game designers don't know the terminology, but they're intimately familiar with the effect.

Comment author: CronoDAS 17 August 2009 10:08:32PM 0 points [-]

I played WoW for a while and got bored with it. I did, however, get a cool 1000 Achievement points, though. ;)