3) A "spot the logical fallacy" game, or a "spot the bias" game. The player is presented with a few paragraphs of text. It could be a news article, a section of a short story, a conversation between two people, or maybe something else. The purpose is to spot the first sentence that contains a logical fallacy, or a bias. Once you select which sentence contains the error, you have to say what type of error it is. Maybe typing in the name of the fallacy, or maybe selecting it from a list of the fallacies that have pages about them on the LW Wiki.
This has already been done many times as part of critical thinking courses; people don't use free sites like http://www.wwnorton.com/college/phil/logic3/ because they're boring and hard.
I think the problem is that we lack a good game mechanic. Come up with a mechanic, and the goals can follow, but it's hard to go from a goal like 'calibrate yourself to avoid overconfidence' to a fun game. We need to think about how to borrow games like Zendo and repurpose them.
Thanks for the link.
That LogicTutor site you linked to provides a good, basic introduction to a few concepts and fallacies. However, the practice problems just ask you to identify which fallacy is in the sentence they give you. They're missing the other half of the game, which is spotting the fallacy in a block of text that's deliberately designed to hide the fallacy. I'll keep looking in case someone has already made a game that contains this part.
One way to make the game more fun would be to have interesting text to find the fallacy in. Eliezer's sho...
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