Morendil comments on Better thinking through experiential games - Less Wrong
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A few months ago I stumbled upon a game wherein the goal is to guide an elephant from one side of the screen to a pipe; perhaps you have seen it:
This is the only level
Here's the rub: The rules change on every level. In order to do well you have to be quick to change your view of how the new virtual world works. That takes a flexible mind and accurate interpretation of the cues that the game gives you.
I sent this to some of my colleagues and have concluded anecdotally that their mental flexibility is in rough correlation with their results from the game. I think that experimental games are great and would, if done in a controlled setting, be an interesting way to evaluate mental acuity.
Well, I'm stuck at "Time for a refresh" for the moment. I'll have to sleep on it, I guess.
ETA: my kids took over, and naturally they just breezed right through "Time to refresh", I didn't even have time to notice how. I got my revenge when they got stuck at "Credit page", my favorite of all. We got through the whole thing in 35 minutes.
Quite fun, though not quite the kind of "serious game" I have in mind above.
I was stuck on "Time for a refresh" too. V gbbx n uvag gung vg'f gvzr gb uvg S5 naq erserfu n cntr. Gung'f jung V qvq, naq gur tnzr fgnegrq sebz gur ortvaavat :-)
Nice game, though I'm not sure how serious it is.
UPDATE: Sorry, didn't know there's a spoiler. Is it ok now?
Please rot13 your spoiler.
Edit: Thanks!