By the way, here's a good account of the history of computer chess by a commenter on a chess website (written in 2007, in the aftermath of Kramnik's defeat against a program running on an ordinary low-end server box):
A brief timeline of anti-computer strategy for world class players:
20 years ago - Play some crazy gambits and demolish the computer every game. Shock all the nerdy computer scientists in the room.
15 years ago - Take it safely into the endgame where its calculating can't match human knowledge and intuition. Laugh at its pointless moves. Win most [of] the games.
10 years ago - Play some hypermodern opening to confuse it strategically and avoid direct confrontation. Be careful and win with a 1 game lead.
5 years ago - Block up the position to avoid all tactics. You'll probably lose a game, but maybe you can win one by taking advantage of the horizon effect. Draw the match.
Now - Play reputable solid openings and make the best possible moves. Prepare everything deeply, and never make a tactical mistake. If you're lucky, you'll get some 70 move draws. Fool some gullible sponsor into thinking you have a chance.
Some research says that lurkers make up over 90% of online groups. I suspect that Less Wrong has an even higher percentage of lurkers than other online communities.
Please post a comment in this thread saying "Hi." You can say more if you want, but just posting "Hi" is good for a guaranteed free point of karma.
Also see the introduction thread.