ellx comments on Play for a Cause - Less Wrong

7 Post author: brian_jaress 28 January 2010 08:52PM

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Comment author: Bindbreaker 30 January 2010 02:44:13AM 0 points [-]

Starcraft is a bad game, though; it's only popular because the ridiculously primitive 1998-era interface means that actual physical speed is required to control your units correctly, which adds barriers to entry to competitive play and makes it more challenging to play and therefore more impressive for someone to be good at. It's pretty much the embodiment of fake difficulty in game design.

Comment author: ellx 30 January 2010 03:23:08AM 0 points [-]

I never really got into playing starcraft because of the primitive interface, i could never really enjoy playing it, but I am into watching korean matches with english commentarys on youtube.

I think that the primitive interface makes the game less enjoyable for me, but doesn't add 'fake difficulty'. I like that its a very difficult game to play well in terms of micro and macro, and then on top of that starcraft is also rich in strategy and 'tradition' (for some reason I like that starcraft is a very old game)