RobinZ comments on Explicit Optimization of Global Strategy (Fixing a Bug in UDT1) - Less Wrong

17 Post author: Wei_Dai 19 February 2010 01:30AM

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Comment author: RobinZ 19 February 2010 10:14:39PM 0 points [-]

Oh, I see the problem. I was talking about Tyrrell_McAllister's question upthread, in which the assumption of identical source code (i.e. copying) is dropped.

Comment author: timtyler 19 February 2010 11:34:08PM *  1 point [-]

If you don't know much about the other agent - except that it is also trying to win - I figure you should also probably just do the best you can to pick the most mutually-obvious ordering, hoping that they will be doing much the same. Sometimes, it won't work out - but that is doing as well as you can.

That's assuming linear utility. If the most important thing is to consistently get at least a few points, then randomness may be a better strategy.