Kevin comments on Creating a Less Wrong prediction market - Less Wrong

6 Post author: Kevin 26 February 2010 11:48AM

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Comment author: Kevin 26 February 2010 12:03:41PM *  3 points [-]

This could get messy quickly though, I could generate infinite karma by giving everyone who upvotes this 5 karma. We probably need a lot of rules.

Comment author: thomblake 26 February 2010 03:26:51PM 3 points [-]

This could get messy quickly though, I could generate infinite karma by giving everyone who upvotes this 5 karma. We probably need a lot of rules.

As it stands, we should assume that nobody's trying to maliciously game karma. Sockpuppetry is already an option for that, so unless we start limiting upvotes somehow there's no reason to fix that problem.

Comment author: Blueberry 26 February 2010 04:29:17PM 0 points [-]

What? No, you would lose 4 karma every time you did that (+1 from the upvote; -5 from the transfer). The karma transfers are zero-sum. Though, you could give half the people who upvote this 1 karma and come out ahead.

Comment author: thomblake 26 February 2010 05:48:12PM 4 points [-]

I was reading "this" as "this post" - one upvote is worth 10 karma, so that's +5 for each of them.

Comment author: Kevin 26 February 2010 07:35:59PM 1 point [-]

Yes, "this" meant the post, not the comment.

Comment author: Blueberry 28 February 2010 01:07:44AM 0 points [-]

Oh. Yeah. That makes a lot more sense. Sorry.

Comment author: Larks 26 February 2010 04:37:01PM 1 point [-]

He could give them karma by upvoting their comments. No-one's suggesting a finite amount of karma.

Comment author: Blueberry 26 February 2010 04:42:58PM 0 points [-]

Oh. Yeah. You're right. I guess we should have a rule that karma transfers should be zero-sum, and you shouldn't upvote a post unless you actually like that particular post.