magfrump comments on Possibilities for converting useless fun into utility in Online Gaming - Less Wrong

2 Post author: Aleksei_Riikonen 27 April 2010 10:21PM

You are viewing a comment permalink. View the original post to see all comments and the full post content.

Comments (19)

You are viewing a single comment's thread. Show more comments above.

Comment author: magfrump 29 April 2010 05:41:43PM 0 points [-]

The Guild is a fictional example; there at least used to be a Penny-Arcade World of Warcraft guild; I know that in games that I play I regularly play with people that I would like to associate with outside of the game, especially people I know in real life.

Groups with a social focus have a different status in the game, but they do exist in large enough quantity and can be satisfying if people are about equally competitive.