realitygrill comments on Rationality Lessons in the Game of Go - Less Wrong

40 Post author: GreenRoot 21 August 2010 02:33PM

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Comment author: realitygrill 25 August 2010 03:35:48AM 4 points [-]

Two quick comments:

The main aspect to understand for this article is that go is a game of territory.

This was interesting to me, because one of my 'viewquakes' for Go is that it's NOT a game of territory. It's more about the strength, flow, and structure of stones. I hit this around 8kyu while stuck. Territory is just a side-effect and the Japanese standard of measurement (it may be surprising to learn that there are several scoring methods, and they don't significantly change the character of the game).

The other lesson I can think of is that Go taught me viscerally that the small differences matter immensely performance-wise (I tend to like the idea that, with a small set of principles you can derive whatever you need). Janice Kim writes that learning about good shape gives you about 80% of the strength of professional players, but I couldn't even break the 10kyu barrier with just that. Or was it 15kyu? I don't remember.

Comment author: ChristianKl 27 August 2010 02:11:32PM 0 points [-]

In my experience judgement of shape becomes something that's more intuitive than based on principles. I don't think that a 10 kyu or a 15 kyu can effectively judge shape by learning the small set of principles of good shape.