PhilGoetz comments on Rationality Lessons in the Game of Go - Less Wrong

40 Post author: GreenRoot 21 August 2010 02:33PM

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Comment author: PhilGoetz 26 August 2010 10:44:09PM 1 point [-]

I still don't understand what the idea is.

Comment author: adsenanim 27 August 2010 02:37:50AM *  0 points [-]

The idea is this:

Not only that people can learn as much about a game from losing it as they can from winning it, but that they need to loose in order to learn how to win. The flip-flop acts as a helper in the process of trial and error.

The feedback caused by the wiring of two NOR gates of the flip-flop allow this because the switches are controlled by the true and false sets exclusively; one switch is always associated with the true statements and the other with false.

When we start to learn, all possibilities are indeterminate, they can be either true or false; F == A+A+A is just as valid as F != A+H+C.

The flip-flop becomes sort of an ex post facto method of examining the data of the experience depending on win or loss. With a loss there can be mild sorting of possibilities, but the real sorting comes with comparing wins and losses.

Let me know if how I am representing this idea is to brief, it is still in its infancy, and as I have said elsewhere in my posts, I haven’t read everything.

Comment author: swapnil 15 April 2011 12:07:05AM 0 points [-]

but that they need to loose in order to learn how to win. Can't people learn from others' mistakes? What do you say?

Comment author: adsenanim 27 August 2010 03:40:10AM 0 points [-]