thomblake comments on Memetic Hazards in Videogames - Less Wrong

73 Post author: jimrandomh 10 September 2010 02:22AM

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Comment author: dclayh 10 September 2010 07:23:52AM 5 points [-]

Similarly, if you're on a quest to save the world, you do side-quests to put it off as long as possible

I've explicitly made note this fact, that one should do quests in exactly reverse order of importance, in every cRPG I've ever played. Because often making progress on major quests will change the game (lock you out of an area, say, or kill an NPC) such that you can no longer complete some minor quests if you haven't done them already .

Comment author: thomblake 10 September 2010 03:01:18PM 5 points [-]

I have a friend, Rit, who refuses to play cRPGs this way. Towards the end of Final Fantasy 8 (don't expect spoilers ahead), you are supposed to do all your sidequests before rescuing a friend in trouble; by FF tradition, this should be obvious to the player since you just got free reign of the world map. Rit said, "Screw that, she's in trouble, I'm going straight there!"