hegemonicon comments on Memetic Hazards in Videogames - Less Wrong

73 Post author: jimrandomh 10 September 2010 02:22AM

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Comment author: hegemonicon 10 September 2010 04:57:19PM 4 points [-]

You see it slowly being integrated with other, more skill-based genres in the form of Achievements, little badges you can display and a progress bar/counter that marks how many you've gotten. Many of these are skill based, but just as many are presence based (ie: complete 1000 multiplayer matches).

Their widespread adoption into nearly every sort of game leads me to believe they're VERY effective for keeping people around.