Misha comments on Memetic Hazards in Videogames - Less Wrong

73 Post author: jimrandomh 10 September 2010 02:22AM

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Comment author: [deleted] 11 September 2010 06:42:05PM 5 points [-]

I started writing a reply about how different aspects of NetHack are repeated in other games, which lets those games avoid these hazards too...

...But then I realized that there was a common factor in everything I was writing, which is that as games become harder / more complicated to play, playing them becomes more and more similar to how we act in reality. NetHack is a very complicated game, and it is also very hard (for one thing, due to permanent death). So we use our full "reality skills" when playing it.