Relsqui comments on Memetic Hazards in Videogames - Less Wrong
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It doesn't have to be an action game to be dependent on skill. Consider Puzzle Pirates. Almost everything you can accomplish is skill-based, and most of it's even single-player (but cooperative by way of many people puzzling towards the same goal). Avoids most issues with latency (as do, I imagine, the relatively simple graphics), and ties advancement to skill.