Hariant comments on Swords and Armor: A Game Theory Thought Experiment - Less Wrong
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Comments (68)
After running through a 4x4 matrix, I figured that blue/blue was the best overall. Nothing can outdamage you unless it's by x/green armor, which then gets owned by everyone with a green/x so everyone else starts playing green/green and ties, until eventually some smart guy swaps to green/blue. Thus, you laugh for a while as everyone else follows and lose to your original blue/blue, starting the cycle again.
Matrix + human psychology for laughs [and wins?]
Personally, I'm caught between how awesome the green sword looks and the style of going blue/blue [plus blue/blue deals with everyone else's odd choice of yellow/yellow]. And I'm sure others probably know how to work the dominance form better e.g. Gambit or rosyatrandom.
I haven't checked your math, but you have the psychology right for MMOs. Basically, figure out what the Flavor of the Month is, and then play what counters it.
See Dave Sirlin's discussions of yomi layer 3 and rock, paper, scissors.
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Couldn't the second player use m in place of c3 in most game mechanics which would allow the first to use m instead of c4?
I think it's assuming that the player's abilities are generally asymmetrical, like in a fighting game.