ata comments on Swords and Armor: A Game Theory Thought Experiment - Less Wrong

14 Post author: nick012000 12 October 2010 08:51AM

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Comment author: ata 15 October 2010 08:43:57PM 1 point [-]

I'm not familiar with PvP MMOs or how this kind of gameplay works. What do damage/speed/dodge signify? Is it turn-based or continuous?