Manfred comments on Rationality Dojo - Less Wrong

6 Post author: freyley 15 October 2010 06:04PM

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Comment author: Manfred 15 October 2010 10:34:01PM 0 points [-]

Perhaps they could program something specifically related to rationality.

One example: the activity leader gives everyone else a standardized input/output structure to move around a soccer field/gladiatorial arena/asteroid mining station/scene of the crime, then the group members write a program that they think will win whatever the game is. The activity leader throws the group's programs in a file together (maybe after writing some competitors obeying simple principles, so that the group leader has something to do and the players have a benchmark), and out spits a detailed analysis of what happened and who won. Then people get to apply their skills to understand why things turned out as they did.

Comment author: jasonmcdowell 18 October 2010 08:43:37PM 0 points [-]

You could also do it without the actual programming if the overhead of writing things gets in the way (it would for most people).

If it is a simple enough game, people could design their algorithm and then step through it manually with each other. The difference between this and strategy-based board games would be sticking to an explicitly written down strategy.