Stuart_Armstrong comments on If you don't know the name of the game, just tell me what I mean to you - Less Wrong

9 Post author: Stuart_Armstrong 26 October 2010 01:43PM

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Comment author: Vladimir_Nesov 27 October 2010 06:30:55PM *  2 points [-]

Your post seems to point out that one can consider mixed coordinated strategies on the global game (where in first round you are told which game you play, and in the second round you play it), with the set of payoffs thus obtained as the convex closure of pure strategy payoffs, in particular payoffs on Pareto frontier of the global game being representable as linear (convex) combination of payoffs on Pareto frontiers of individual games, and in an even more special case, this point applies to any notion of "fair" solution.

The philosophical point seems to be the same as in Counterfactual Mugging: you might want to always follow a strategy you'd (want to) choose before obtaining the knowledge you now possess (with that strategy itself being conditional, and to be used by passing the knowledge you now possess as parameter), in this case applied to knowledge about which game is being played. In other words, try respecting reflective consistency even if "it's already too late".

P.S.

In general the μ is not a real number, but a linear isomorphism between the two utilities, invariantly defined by some process.

"Isomorphism" (and "between") seems like a very wrong word to use here. Linear combination of two utilities, perhaps.

Comment author: Stuart_Armstrong 28 October 2010 09:01:54AM *  0 points [-]

Yes, that's what Perplexed noticed. What seems interesting is that getting a Pareto optimal result in the GG forces both players to follow Counterfactual Mugging style reasoning.

I've added an addendum to the post, laying out what μ actually is.