luminosity comments on Diplomacy as a Game Theory Laboratory - Less Wrong
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This leads me to wonder if any other Less Wrongers own a copy of Solium Infernum? I've had one game before which petered out near the end, but I suspect that playing with LWers could be a lot more rewarding.
For those who might be interested, Rock Paper Shotgun has a great AAR.
A quick summary of how it works: Satan has gone missing, and arch demons are vying to become the new ruler of hell. You have an unknown length of time to play, at the end of which you need to be the player with the highest prestige. There are a number of different tactics and strategies for gaining prestige, largely determined by what demons/artefacts/locations are available to you, and what you've focussed your statistics on at the start of the game. Most interestingly, a lot of the game is about trying to understand everyone's motives. There are no formal alliances, and a lot of vital information about your opponents is hidden from you and must be inferred (there are ways to find out certain information about your opponents, but playing a build focussed on that means you will be weaker in other areas).