Kingreaper comments on Diplomacy as a Game Theory Laboratory - Less Wrong
You are viewing a comment permalink. View the original post to see all comments and the full post content.
You are viewing a comment permalink. View the original post to see all comments and the full post content.
Comments (93)
Doesn't iteration cause this strategy to be balanced out? After it becomes clear that two players have an unbreakable alliance, it's in the best interest of the rest of the players to destroy those two first in all future games.
This passage from the TV Tropes page on the Scrub is relevant:
In Risk, iteration will cause the player who always rolls 4-6 on all their dice to lose, because everyone will think they're an annoying cheater.
Doesn't make it not cheating to use dice which only have 4-6 written twice.
If you're playing a different game to the one people agreed to play, even if the game you're playing can be considered as metagame balanced, you're cheating.