HonoreDB comments on One Chance (a short flash game) - Less Wrong

13 Post author: datadataeverywhere 14 December 2010 10:50PM

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Comment author: HonoreDB 14 December 2010 11:54:46PM 0 points [-]

Same here, but I suspect there's a better outcome where you don't go up to the roof and witness the suicide, and therefore get to spend one extra day in the lab.

I doubt there are many players who deliberately skip work.

Comment author: AdeleneDawner 15 December 2010 12:12:42AM 3 points [-]

I tried that the second time around - the lab is locked that day, and it skips right to the next one after the cutscene.

(It's possible to try again by right-clicking on the game, selecting 'settings', setting it so that the game isn't allowed to store any data on your machine, and then reloading the page.)

Comment author: ronnoch 15 December 2010 12:11:23AM 2 points [-]

Hmmm... On the day the suicide happens, I'm pretty sure the door to the lab is locked.

Comment author: datadataeverywhere 15 December 2010 12:41:13AM 2 points [-]

According to the creator of the game, the majority of players die, along with the rest of the world.

I'm not sure (and I haven't seen clarifying remarks from the creator), but it seems likely that not everyone else died. Notice the trees in the park are green again.