MichaelHoward comments on One Chance (a short flash game) - Less Wrong

13 Post author: datadataeverywhere 14 December 2010 10:50PM

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Comment author: MichaelHoward 16 December 2010 06:56:54PM 6 points [-]

From a few of the reviews, half of which are 10/10… (SPOILERS warning)

For those of you crying about no replay button, just stop. Maybe go think long and hard about the one life you have and the choices you make every day.

I played this through when it was published 2 days ago and it still haunts my mind. What if I had done something different? What could have happened?

I personally kept going to work, because I felt like I was still able to do something about the crisis. That feeling of "I can stop this" and only having one shot at making it work

Makes you think.

all i did was go to the park, hoping someone else found the cure. not so surprisingly i died :P

This game really pulled my heart out… I kept thinking "It's the end of the world, and it's MY FAULT".

I teared up when Molly said she didn't feel so good, because I knew she was next to die.

Finally, the words came on screen declaring "You had one chance" I sat, staring, motionless for several seconds at the screen

I've failed humanity. To think, I thought I had another chance...more time, to explore all other endings, but no....it's too late now. I had one chance to save them. ONE CHANCE, to make a difference...and I blew it. It's my fault. All mine. If only I could just get one last chance to change things for the better...

Ouch.

I can't think of a videogame that has made me think and reflect on myself and my life as this one.

I have never witnessed a flash so immersive and touching.

This is the kind of thing that makes you reflect on what's really important in life... Having only one chance(literally) to save everyone is the kind of thing that really makes you think... I really couldn't find any words to describe what I felt

I have never cried so hard in my entire life… This was a powerful, motivational game.

i've never ever played a flash game which has given me the compulsion to cry. such a strong message without even finishing right. i felt genuine connection to the character, as though it really was my morality at question. and the fact that there is no replay value makes that all the more poignant.

This game taught me something about myself that I will never, never forget

Wow. Maybe there's something to be learned from this game about how to motivate people re existential risks?

Comment author: gwern 17 December 2010 12:50:17AM 2 points [-]

Some of the reviews remind me of reviews of Defcon. Maybe, contra Roger Ebert, a game is one of the best forms of communication?

Comment author: MichaelHoward 17 December 2010 05:42:27PM 2 points [-]

I've played that :) It's cool & does have a chilling effect. If I still thought nuclear war was the most terrible thing likely to happen (oh, such innocent times) if would probably have affected me lots.

So what's the common theme? Looks like we need eerie background music, low budget, basic/retro graphics, end of the world theme, player responsible for billions of deaths... :-o

PS. Roger Ebert is prepared to believe that "video games can be elegant, subtle, sophisticated, challenging, and visually wonderful". I think he should taboo "art".