jimrandomh comments on Money Circulation in Games - Less Wrong

-6 Post author: slimemold4 20 December 2010 04:22PM

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Comment author: jimrandomh 20 December 2010 04:37:46PM 1 point [-]

Reality is a tool, not a feature. Real-world economies optimize for the productivity of the participants, whereas game economies optimize for fun of the participants, instead. Part of that is giving players a sense of progress, and hyperinflation helps with that goal.