Give the AI a bounded utility function where it automatically shuts down when it hits the upper bound. Then give it a fairly easy goal such as 'deposit 100 USD in this bank account.' Meanwhile, make sure the bank account is not linked to you in any fashion (so the AI doesn't force you to deposit the 100 USD in it yourself, rendering the exercise pointless.)
After you collect the $100, the legal system decides that:
Ultimately, though the patent on the toxic waste disposal method looked good, nobody can make it work.
At the recent London meet-up someone (I'm afraid I can't remember who) suggested that one might be able to solve the Friendly AI problem by building an AI whose concerns are limited to some small geographical area, and which doesn't give two hoots about what happens outside that area. Cipergoth pointed out that this would probably result in the AI converting the rest of the universe into a factory to make its small area more awesome. In the process, he mentioned that you can make a "fun game" out of figuring out ways in which proposed utility functions for Friendly AIs can go horribly wrong. I propose that we play.
Here's the game: reply to this post with proposed utility functions, stated as formally or, at least, as accurately as you can manage; follow-up comments explain why a super-human intelligence built with that particular utility function would do things that turn out to be hideously undesirable.
There are three reasons I suggest playing this game. In descending order of importance, they are: