JoshuaZ comments on The Friendly AI Game - Less Wrong
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We give the AI access to a large number of media about fictional bad AI and tell it to maximize each human's feeling that they are living in a bad scifi adventure where they need to deal with a terrible rogue AI.
If we're all very lucky, we'll get promised some cake.
AI does all the bad things. All of them.
Even if this doesn't, say, remodel humans to be paranoiacs, if it used "each human" to mean minizing some average-square-deviation, it could just kill all other humans and efficiently spook one.