shokwave comments on Failure Modes sometimes correspond to Game Mechanics - Less Wrong

17 Post author: Johnicholas 07 April 2011 11:18PM

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Comment author: shokwave 08 April 2011 04:34:09AM 1 point [-]

I actually assumed (from links to don't break the chain / no links to games) that the lack of linkage was to avoid making timesinks easily available to the readers.

Comment author: Johnicholas 08 April 2011 10:26:19AM 8 points [-]

Nothing so deliberate; I was putting off posting this until I had 'cleaned it up properly', and realized I was never going to clean it up properly - don't let the perfect be the enemy of the good.