Rain comments on The RPG Thread - Less Wrong

11 Post author: Raw_Power 27 June 2011 05:22PM

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Comment author: Rain 27 June 2011 05:50:17PM *  12 points [-]

Eclipse Phase is a sci-fi RPG dealing with AI, nanotech, biotech, mind copying, and other far-future issues, all played in a straight manner. By default, characters are part of an organization created to fight against existential risks, after they've become all too real.

Comment author: Raw_Power 27 June 2011 06:17:34PM *  4 points [-]

That sounds freaking awesome! One question though: how loose is it? As in, how much breaking-the-rules-of-physics and going-beyond-the-impossible-kicking-reason-to-the-curb does it allow?

Also, are there "strictly legal means" of getting that for free? EDIT: It even has a legal torrent! Nice...

Comment author: Rain 27 June 2011 06:28:12PM *  3 points [-]

I created a few characters using the system, read through most of the book, and it's fairly loose with what you can accomplish. It seemed more limited by what a GM might allow than game rules, since characters have access to things like nanofactories, the ability to switch bodies, etc. Most of the in-game limitations are resource constraints, the lack of stats for large weapons platforms, and the pure strength of existentially threatening baddies. I get the impression you're supposed to die a lot while playing...

And yes, the content is Creative Commons licensed to allow the entire rulebook to be legally downloaded.

Comment author: Malcolm_Edwards 02 July 2011 02:37:21AM 3 points [-]

I have run a game of Eclipse Phase at an RPG convention in Sydney. I found it to be a very cool game, the setting in particular is very interesting and varied however the rules are a little complex for people who want to just try it.

There are a lot of bits which don't quite fit into hard sci-fi - aliens, psychics, nanotech that works like magic. However, it's pretty easy to leave these out, except it's difficult to know how realistic nanotech would work. I doubt we'll ever use it to create mundane things due to energy constraints, but I guess in the context of the game it works.

Where the game really shines is in dealing with mind uploading, "re-sleeving", virtual worlds and psychic surgery - you can copy minds and re-merge them, even edit them to some degree. It gives a lot of scope for games that work with meta-levels of reality and manipulation of minds. I would like to explore possible transhumanism using it if I ever get the time to.

Comment author: Kaj_Sotala 27 June 2011 06:16:27PM 3 points [-]

It also has SIAI (named "Singularity Foundation") in the backstory.

Comment author: Raw_Power 27 June 2011 06:52:23PM 3 points [-]

Of course, any Hard Sci-Fi work should have at least that much. What I'm worried about is the role we'll play there... The vanguard of the new era, a ragtag bunch of pioneers whose work wasn't very fruitful in itself but tore open the path for greater endeavors, a plain old dead branch in the tree of science evolution... or harbingers of DOOM?

Comment author: Kaj_Sotala 28 June 2011 01:09:46PM *  9 points [-]

From the book (technically from the GM-only section, but not really a spoiler for most campaigns):

The Singularity Foundation—formed at the dawn of the 21st century—was dedicated to the creation of safe articial intelligence software, while raising awareness of the benefits and dangers AIs represented. A fervent believer in the singularity doctrine that technology would move towards a single explosion of advancements that would forever reshape humanity, the Singularity Foundation was a strong advocate for creating friendly AIs that would help protect humanity from an uncontrolled, dangerous singularity event. This group was significant in that it secretly succeeded in creating a group of friendly seed AIs before the Fall. These Prometheans were indispensable in protecting transhumanity and countering the TITAN threat during the Fall.

("Seed AI" is a term Eliezer coined, in case it isn't already obvious that the writers have been reading the SIAI website.)

Comment author: Raw_Power 28 June 2011 04:49:01PM 1 point [-]

LOL we did end up saving the world!

Comment author: CronoDAS 30 June 2011 01:56:43AM *  0 points [-]

Actually, if I understand the setting right, the Earth itself ended up under the control of Unfriendly AI (the TITANs), so technically "the world" was not saved - although plenty of people were.

Comment author: [deleted] 21 August 2011 08:07:43PM 0 points [-]

I'd be interested to playing this via google+ meetups or posts. Anyone else?

Comment author: Nisan 02 July 2011 05:56:47AM 0 points [-]

Anders Sandberg wrote some campaigns for Eclipse Phase. There's even one about gur evfxf nevfvat sebz n fhcrevagryyvtrag benpyr negvsvpvny vagryyvtrapr.