CarlShulman comments on On the unpopularity of cryonics: life sucks, but at least then you die - Less Wrong

72 Post author: gwern 29 July 2011 09:06PM

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Comment author: Vladimir_M 29 July 2011 03:16:36AM *  34 points [-]

I was reading a prediction from fifty years ago or so that by 2000, people would only work a few hours a day or a few days a week, because most work would be computerized/roboticized and technology would create amazing wealth. Most work has been computerized/roboticized, technology has created amazing wealth, but working conditions are little better, and maybe worse, than they were fifty years ago.

Technological advances can't shorten the work hours because even in a society wealthy and technologically advanced enough that basic subsistence is available for free, people still struggle for zero-sum things, most notably land and status. Once a society is wealthy enough that basic subsistence is a non-issue, people probably won't work as much as they would in a Malthusian trap where constant toil is required just to avoid starvation, but they will still work a lot because they're locked in these zero-sum competitions.

What additionally complicates things is that habitable land is close to a zero-sum resource for all practical purposes, since to be useful, it must be near other people. Thus, however wealthy a society gets, for a typical person it always requires a whole lot of work to be able to afford decent lodging, and even though starvation is no longer a realistic danger for those less prudent and industrious in developed countries, homelessness remains so.

There is also the problem of the locked signaling equilibrium. Your work habits have a very strong signaling component, and refusing to work the usual expected hours strongly signals laziness, weirdness, and issues with authority, making you seem completely useless, or worse.

As for working conditions, in terms of safety, cleanliness, physical hardship, etc., typical working conditions in developed countries are clearly much better than fifty years ago. What arguably makes work nowadays worse is the present distribution of status and the increasing severity of the class system, which is a very complex issue tied to all sorts of social change that have occurred in the meantime. But this topic is probably too ideologically sensitive on multiple counts to discuss productively on a forum like LW.

Comment author: CarlShulman 29 July 2011 07:01:51AM *  11 points [-]

What additionally complicates things is that habitable land is close to a zero-sum resource for all practical purposes, since to be useful, it must be near other people. Thus, however wealthy a society gets, for a typical person it always requires a whole lot of work to be able to afford decent lodging

Housing need not be as scarce as land, if regulatory permission for tall buildings and good transport networks exist. There is a lot of variation on this dimension already today. Automated mining, construction and cheap energy could make sizable individual apartments in tall buildings cheap, not to mention transport improvements like robocars.

Comment author: Vladimir_M 29 July 2011 09:32:59PM *  10 points [-]

I agree that the situation can be improved that way, though it's arguable how much it runs against the problem that packing people tightly together has the effect of increasing discomfort and severely lowering status. But even with optimistic assumptions, I think it's still the case that housing can never become non-scarce the way food and clothing could (and to a large degree already have). There is in principle no limit to how cheaply mass-produced stuff can be cranked out, Moore's law-style, but this clearly can't work anywhere as effectively for housing, even with very optimistic assumptions.

Comment author: CarlShulman 30 July 2011 03:22:24AM 6 points [-]

I basically agree, and don't mean to nitpick, but there's also in the long run virtual environments/augmented reality.

Comment author: soreff 30 July 2011 03:40:36AM *  3 points [-]

Another possibility that would reduce the effective cost of housing would be small scale distributed manufacturing (I'm thinking Drexler/Merkle nanotech here). That would mean that most goods would not need to travel, they would be "printed" locally. There are exceptions for goods which require uncommon atoms, which would still need transport. (To be a bit more explicit: I'm trying to weaken the "near other people" restriction. As is, a lot of what we exchange with other people is information, and we ship that around globally today. Goods are another major category, which I commented on above. Physical contact is a third category, but a lot of that is limited to family members in the same household anyway.)

One factor which hasn't been directly discussed, is that housing, while partially designed to protect us from weather, is also partially to protect us from other people. The former function can be reduced in cost by better or cheaper materials. The latter is to some extent a zero-sum game. (There is a whole range of interacting social issues involved. Some of the protection is from thieves, some from obnoxious neighbors, some from intruding authorities - and these groups differ greatly in their ability to bring greater resources to bear, and also differ in their interest in doing so.)