Constant comments on On the unpopularity of cryonics: life sucks, but at least then you die - Less Wrong
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Technological advances can't shorten the work hours because even in a society wealthy and technologically advanced enough that basic subsistence is available for free, people still struggle for zero-sum things, most notably land and status. Once a society is wealthy enough that basic subsistence is a non-issue, people probably won't work as much as they would in a Malthusian trap where constant toil is required just to avoid starvation, but they will still work a lot because they're locked in these zero-sum competitions.
What additionally complicates things is that habitable land is close to a zero-sum resource for all practical purposes, since to be useful, it must be near other people. Thus, however wealthy a society gets, for a typical person it always requires a whole lot of work to be able to afford decent lodging, and even though starvation is no longer a realistic danger for those less prudent and industrious in developed countries, homelessness remains so.
There is also the problem of the locked signaling equilibrium. Your work habits have a very strong signaling component, and refusing to work the usual expected hours strongly signals laziness, weirdness, and issues with authority, making you seem completely useless, or worse.
As for working conditions, in terms of safety, cleanliness, physical hardship, etc., typical working conditions in developed countries are clearly much better than fifty years ago. What arguably makes work nowadays worse is the present distribution of status and the increasing severity of the class system, which is a very complex issue tied to all sorts of social change that have occurred in the meantime. But this topic is probably too ideologically sensitive on multiple counts to discuss productively on a forum like LW.
Demonstrably the cost of housing has not dropped as much as the cost of a byte of hard drive storage, but that is not necessarily only because space is zero-sum. A lot of technologies have failed to advance at anywhere near the rate of computer technology, in particular housing-related technologies - the cost of building a structure, the cost of lighting it, air conditioning it, etc. I think that science fiction authors in the past tended to imagine that housing-related technologies would change much more rapidly than they actually did.
Transportation has also, in recent years, not changed all that much. That's another one that science fiction writers were massively overoptimistic about. Transportation changes the value of proximity, and the changes that we did experience starting with steam powered vehicles probably did radically change the nature of what counts as proximity. I am, for example, an order of magnitude or so "closer" to the city center now than I would have been two hundred years ago, holding everything constant except for transportation.
Building construction and transportation are at a kind of plateau, at least compared with computers, possibly in part because they require a more or less fixed amount of energy in order to move stuff around. In order to transport a person you need enough power to move his body the required distance. In order to build a building, you need enough power to lift the materials into place. I had the misfortune of working next to a construction site and I recall that for weeks we could feel the thumping of the pile drivers.
There's no hard lower bound on the amount of energy needed to move something horizontally. Any expenditure in transportation is all friction, no work. Now, reducing friction turns out to be a harder engineering problem than making smaller transistors, but just saying "energy" doesn't explain why.
And the gravitational potential energy in 1 ton of stuff lifted by 1 storey would cost all of .001$ if bought from the grid in the form of electricity. So clearly the energy requirement of lifting construction materials into place is not the primary cost of construction either.
The cost of the fuel itself is not the only cost that increases when the amount of energy increases. When a large amount of energy is applied all at once, it becomes important to apply the energy correctly, because otherwise the results can be catastrophic. If you take the energy required to lift a ton one storey, and misapply it, then you could damage property or, worse, kill people.
We let children ride bikes but not drive cars. Why? One reason is that a typical moving car has a much larger amount of kinetic energy than a typical moving bicycle, so if the car is steered badly, the results can be much worse than if a bike is steered badly.
So the more more energy is applied, the more carefully it must be applied. And this extra care costs extra money.
In a controlled environment such as a factory, the application of energy can be automated, reducing costs. But in an uncontrolled environment such as we see in transportation or building, significant automation is not yet possible, which raises costs.
Other costs also rise with energy use. For instance, the machinery that employs the energy must be built to withstand the energy. A toy car can be built of cheap plastic, but a real car needs to be strong enough not to fly apart when you step on the gas. And the machine has to be built so that it doesn't wear down quickly in reaction to the great stresses that it is being subjected to as it operates.