The research suggests that winning the lottery, etc. doesn't tend to make you happier long-term. What makes you think that the years you spend with trucks and gasoline are going to be significantly better than the years you spent bartering between villages?
I'm not aware of any evidence that happiness has grown to a "different class to anything else" in the history of human civilization. The percent of people in seriously messed up situations may have dropped, but the standard of happiness for a well-off moderate-status individual doesn't seem like it's changed that extremely. (Note that I am referring to happiness, not "standard of living"; it's easy to imagine being miserable back in 50 AD now that you've experienced the future, but that doesn't mean everyone back then was miserable just because they lacked World of Warcraft)
Even if you just value years lived, we're only talking two or three orders of magnitude here. "Cryonics will revive you" is an easier claim than "Cryonics will revive you and keep you alive for another thousand years", which is still easier than "Cryonics will revive you and give you a perfect Fun Theory utopia where you live for $MAX_PLEASANT_LIFESPAN"
I think trying to turn cryonics in to a Pascal's Wager really doesn't do a lot to convince people to sign up. I also think it relies on hooks that most people don't really have - most people seem to value "average quality of life" a lot more than the actual length.
That improvements generally do not translate to improved happiness in humans, a la
it's easy to imagine being miserable back in 50 AD now that you've experienced the future, but that doesn't mean everyone back then was miserable just because they lacked World of Warcraft
is in my mind a serious flaw, right up there with scope insensitivity. To me, arguing that cryonics isn't worth it because humans can't really feel improvements in quality of life is like arguing that the Make-a-Wish foundation and VillageReach are of equal value as charities because hum...
If an American signs up for cryonics and pays their ~$300/year, what are their odds of being revived? Talking to people at LessWrong meetups I've heard estimates of 1 in 2. My friend George Dahl, whose opinion I respect a lot, guesses "less than 1 in 10^6". Niether has given me reasons, those numbers are opaque. My estimate of these odds pretty much determines whether I should sign up. I could afford $300/year, and I would if I thought the odds were 1:2, but not if they were 1:10^6. [1]
In order to see how likely this is to work, we should look at the process. I would sign up with a cryonics company and for life insurance. I'd go on living, enjoying my life and the people around me, paying my annual fees, until some point when I died. After death they would drain my blood, replace it with something that doesn't rupture cell walls when it freezes, freeze me in liquid nitrogen, and leave me there for a long time. At some point, probably after the development of nanotechnology, people would revive me, probably as a computer program.
There's a lot of steps there, and it's easy to see ways they could go wrong. [3] Let's consider some cases and try to get probabilities [4]:
Update: the probabilities below are out of date, and only useful for understanding the comments. I've made a spreadsheet listing both my updated probabilities and those for as many other people as I can find: https://docs.google.com/spreadsheet/...
Combined Probability Of Failure: 99.82%
Odds of success: 1 in 567.
If you can think of other ways cryonics might fail, moving probability mass from "other" to something more quantifiable, that would be helpful. If you think my numbers are off for something, please let me know what a better number would be and why. This is not final.
Am I going about this right? Do people here who think it's rational to sign up for cryonics take a "the payoff is really high, so the small probability doesn't matter" view? Am I overly pessimistic about its chances of success?
Note: I originally posted this on my blog, and the version there has a silly javascript calculator for playing with the probabilities.
[1] To figure out what odds I would accept, I think the right approach is to treat this as if I were considering signing up for something certain and see how much I would pay, then see what odds bring this below $300/year. Even at 1:2 odds this is less effective than Village Reach at averting death [2], so this needs to come out of my 'money spent on me' budget. I think $10,000/year is about the most I'd be willing to spend. It's a lot, but not dying would be pretty nice. This means I'd need odds of 1:33 to sign up.
[2] Counter argument: you should care about quality adjusted life years and not deaths averted. Someone revived maybe should expect to have millenia of life at very high quality. This seems less likely to me than just the claim "will be revived". A lot less likely.
[3] In order to deal with independence issues, all my probability guesses are conditional on everything above them not happening. Each of these things must go right, so this works. For example, society collapsing and my cryonics organization going out of business are very much not independent. So the probability assigned to the latter is the chance that society won't collapse, but my organization goes out of business anyway. This means I can just multiply up the subelements to get probabilities for sections, and then multiply up sections to get an overall probability.
[4] This has a lot in common with the Warren formula, which was inspired by the Drake equation. Robin Hanson also has a breakdown. I also found a breakdown on LessWrong that seems really optimistic.
EDIT 2011-09-26: jsalvatier suggested an online spreadsheet, which is very sensible. Created
EDIT 2011-09-27: I've updated my probabilities some, and made the updates on the spreadsheet.