VNKKET comments on Hard problem? Hack away at the edges. - Less Wrong

45 Post author: lukeprog 26 September 2011 10:03AM

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Comment author: Vladimir_Nesov 26 September 2011 06:26:23PM *  3 points [-]

Machine learning (in particular, graphical models), more general AI, philosophy, game theory, algorithmic complexity, cognitive science, neuroscience seem to be mostly useless (beyond the basics) for attacking friendliness content problem. Pure mathematics seems potentially useful.

Comment author: VNKKET 26 September 2011 09:15:43PM 5 points [-]

Of the things on your list, I'm most surprised by cognitive science and maybe game theory, unless you're talking about the fields' current insights rather than their expected future insights. In that case, I'm still somewhat surprised game theory is on this list. I'd love to learn what led you to this belief.

It's possible I only know the basics, so feel free to say "read more about what the fields actually offer and it'll be obvious if you've been on Less Wrong long enough."