vallinder comments on Hard problem? Hack away at the edges. - Less Wrong
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Machine learning (in particular, graphical models), more general AI, philosophy, game theory, algorithmic complexity, cognitive science, neuroscience seem to be mostly useless (beyond the basics) for attacking friendliness content problem. Pure mathematics seems potentially useful.
I agree on most of this, but would you mind explaining why you think neuroscience is "mostly useless?" My intuition is the opposite. Also agreed that pure mathematics seems useful.
I was also wondering about neuroscience. If we take a CEV approach, wouldn't neuroscience be useful for actually determining the volitions to be extrapolated?