PhilGoetz comments on Pascal's wager re-examined - Less Wrong

-8 Post author: PhilGoetz 05 October 2011 08:43AM

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Comment author: PhilGoetz 05 October 2011 03:57:36PM *  0 points [-]

The issue is not the ratio of NPCs to players. The issue is the number of players per simulation. If you assume a multiplayer game, you don't need as many simulations, and we no longer assign a high probability to us being in a simulation.

Comment author: vi21maobk9vp 05 October 2011 04:09:42PM 0 points [-]

A multiplayer game may have a reasonable world limit size, and inter-world movement isn't implemented yet (whether it would be inside one universe, as in Eve Online, or between disjunct universes). So the simultaneous simulation count goes somewhat down, but there are still many and new ones are launched as population grows...