jsalvatier comments on What are you working on? - Less Wrong
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I have been trying to invent an AI for over a year, although I haven't made a lot of progress lately. My current approach is a bit similar to how our brain works according to "Society Of Mind". That is, when it's finished the system is supposed to consist of a collection of independent, autonomous units that can interact and create new units. The tricky part is of course the prioritization between the units. How can you evaluate how promising an approach is? I recently found out that something like this has already been tried, but that has happened to me several times by now as I started thinking and writing about AI before I had read any books on that subject (I didn't have a decent library in school).
I have no great hopes that I will actually manage to create something usefull with this, but even a tiny probability of a working AI is worth the effort (as long as it's friendly, at least).
I suspect some people here will have a negative reaction to your comment. Your approach comes off as not very serious, your last paragraph sounds like reasoning from conclusion to argument, and your mention of friendliness seems like an afterthought.
I assure you that I have thought a lot about freindliness in AI. I just don't think that it is reasonable or indeed possible to make the AI have a moral system from the very start. You can't define morality well if the AI doesn't have a good understanding of the world already. Of course it shouldn't be taught too late under any circumstances but I actually think that the risk will be higher if you try to hardcode friendliness into the AI at the very beginning, which will necessarily be flawed because you have so little to use in your definition, and then work under the assumption that the AI is friendly already and will stay so, than if you only implement friendliness later once it actually understands the concepts involved. The difference would be like between the moral understandings of a child and an adult philosopher.