Annoyance comments on Replaying History - Less Wrong

6 Post author: gworley 08 May 2009 05:35AM

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Comment author: Annoyance 08 May 2009 07:22:50PM 4 points [-]

The problem is that, with real history, it's impossible to do comparison experiments.

A lot of strategic computer games have functions that make it possible to determine what would happen if events turned out differently. In all seriousness, I recommend focusing your attention on those models.

Comment author: MichaelHoward 08 May 2009 07:55:47PM 2 points [-]

This is interesting. Please could you (or anyone else in the know) elaborate a little, and maybe give a few examples?