If we only learn about how to win competitive games, then we have fewer tools for dealing with cooperative situations.
Really? I tend to see competitive ability as a necessary foundation for productive cooperation. This is getting pretty vague, though.
The situations that we are least good at are cooperative situations
This seems difficult to conclude. Can you explain why you think this is true?
e.g. figuring our whether there is something to global warming and if there is what should be done.
I would assert there are many competitive elements to this issue.
Really? I tend to see competitive ability as a necessary foundation for productive cooperation. This is getting pretty vague, though.
What do you mean by competitive ability? The things he is talking about in the book is bluffing and psychological warfare. Are these useful skills when trying get something done cooperatively or do they harm the process if used?
The situations that we are least good at are cooperative situations
This seems difficult to conclude. Can you explain why you think this is true?
Possibly we mean different things by coopera...
John F. Rizzo is an expert on losing. However, if you want to win, you would do better to seek advice from an expert on winning.
David Sirlin is such an expert, a renowned Street Fighter player and game designer. He wrote a series of articles with the title "Playing to Win", about playing competitive games at a high level, which were so popular that he expanded them into a book. You can either read it for free online (donations are appreciated) or purchase a dead tree edition.
Any further summary would simply be redundant when you could simply read Sirlin's own words, so here is the link:
http://www.sirlin.net/ptw