Matt_Simpson comments on SotW: Check Consequentialism - Less Wrong

38 Post author: Eliezer_Yudkowsky 29 March 2012 01:35AM

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Comment author: Desrtopa 24 March 2012 01:50:39AM 3 points [-]

I say this because of personal experience with Magic players - as they get better at magic, they tend to get better at life. Well, some of them do. The others perhaps compartmentalize too much, so maybe this won't help with everyone.

Really? I sure haven't noticed this. If anything from my own circle of acquaintances it looks like those who got better at life were the ones who stopped putting so much of their time and attention into card games.

Comment author: Matt_Simpson 24 March 2012 01:57:13AM *  1 point [-]

Roughly, there's two populations - those who apply what they learned in magic (microeconomics, essentially) to life and those that don't. The latter tend to spend way to much time on card games. The former start saying things like "this event is pretty low EV for me, i think I better study/write that paper/work on that project/etc. instead."

In any case, as people get better at Magic, they get better at thinking about the consequences of their actions within the game. This seems like a natural stepping stone to thinking about consequences in all situations, though the trick is getting people to generalize it.

Comment author: gwern 25 March 2012 09:33:36PM 1 point [-]

The latter tend to spend way to much time on card games. The former start saying things like "this event is pretty low EV for me, i think I better study/write that paper/work on that project/etc. instead."

How would one distinguish between the scenario in which they begin to apply Magic-like thinking to their regular life and begin optimizing there, and the scenario in which ordinary diminishing marginal returns to playing Magic causes them to switch to the other activities?

Comment author: Matt_Simpson 26 March 2012 02:16:54AM 0 points [-]

If they're actually optimizing, you should be able to see the results, though measuring them is another problem in itself.

Comment author: CronoDAS 24 March 2012 02:03:54AM *  0 points [-]

If I was sensible, I probably should stop playing Magic, or at least paying money for cards... but I have too much of my self-esteem wrapped up in that stupid game. It's like trying to quit smoking. :P

Comment author: NancyLebovitz 24 March 2012 11:56:25AM 6 points [-]

I don't know if it's a consequentialism issue, but "if I was sensible" seems like a way of locking a problem in place.

Maybe there should be a separate category for noticing identity issues.

Comment author: Desrtopa 24 March 2012 02:32:18AM 3 points [-]

This is why I tend to have an immediate aversion to using Magic as a rationality teacher. The whole game is set up on a business model that incentivizes constantly shelling out money for new cards to keep your deck from becoming obsolete. Wizards Of The Coast's goal is to make sure that their players cannot continue to be competitive without providing a constant revenue flow. If you want to teach people good rationality skills, don't start by encouraging them to get into something like that.

Comment author: DSimon 24 March 2012 06:43:55AM 3 points [-]

I've always been turned off my MtG on the grounds that I should just be able to print up any cards I like and use them as long as they form a valid deck, rather than having to follow WotC's anti-"counterfeiting" policy. Do any Magic players actually do this?

Comment author: Matt_Simpson 24 March 2012 08:10:46PM *  2 points [-]

People create "proxy" decks all the time. It's one of the dominant ways of testing for big tournaments (when you don't know what cards you'll need until you settle on a decklist, but you don't want to buy every potential card). However, for some reason the casual community doesn't seem to do this as much. This is somewhat ironic because sanctioned tournaments are the only place you have to use real cards.

Comment author: Desrtopa 24 March 2012 06:52:27AM 0 points [-]

I have friends who did so, but they only used them to compose special print decks to play with the few other friends who were also using print decks, and I think they used their "real" decks more even among each other than the print decks.