Sewing-Machine comments on Holden's Objection 1: Friendliness is dangerous - Less Wrong

11 Post author: PhilGoetz 18 May 2012 12:48AM

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Comment author: gRR 26 May 2012 04:53:13PM *  0 points [-]

I don't think you can get an everywhere-positive exchange rate. There are diminishing returns and a threshold, after which, exchanging more resources won't get you any more time. There's only 30 hours in a day, after all :)

Comment author: [deleted] 26 May 2012 06:04:59PM 0 points [-]

I don't know what the exchange rates are, but it does cost something (computer time, energy, negentropy) to stay alive. That holds for simulated creatures too. If the available resources to keep someone alive are limited, then I think there will be conflict over those resources.