No; but that particular concept is trivially easy to include (and will be included unless I come up with something better). It's literally a change from YourBot.new(gamelength) toYourBot.new(gamelength, m). I'm thinking about other ways to allow interesting evolution. The current best idea is something like providing an Evolution object that has all sorts of interesting numbers that change in all sorts of interesting ways with each population step. (The biggest bother I had with the m concept was that you can't have monotonically increasing numbers to plug into bots that want to do interesting things over time - for example, "play tit for tat until population step 1000, and now that all the silly strategies are dead and it's a pool of tit-for-tatters, play CliqueBot")
I don't see this as a problem at all; in fact if you could turn TFT into a CliqueBot at an arbitrary point in the tournament, this could hardly be called evolution. I mean the whole point of this idea was to theoretically have a gaussian distribution around your starting value, and then see which value is the most successful, right? So for example, you could start with m = 10, and have a strategy TFT-nD with n = floor(abs(m/10)). This might result in high values for n if the pool is such that TFT-1D strategies are successful at first; causing lower m to die out and higher m to strive, thus shifting the bell curve.
Last year, there was a lot of interest in the IPD tournament with people asking for regular events of this sort and developing new strategies (like Afterparty) within hours after the results were published and also expressing interest in re-running the tournament with new rules that allowed for submitted strategies to evolve or read their opponent's source code. I noticed that many of the submitted strategies performed poorly because of a lack of understanding of the underlying mechanics, so I wrote a comprehensive article on IPD math that sparked some interesting comments.
And then the whole thing was never spoken of again.
So now I'd like to know: How many LWers would commit to competing in another tournament of this kind, and would someone be interested in hosting it?