wedrifid comments on Brainstorming help request: teaching rationality basics in an RPG setting - Less Wrong
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I never got the appeal of that Ajah. They can't bond warders and hunting down male channelers seems like something between pointless cruelty and an exercise in futility. Are White's allowed Warders at least?
For years MUDs were ahead of their time. But then came WOW - something about which I am exceedingly grateful. I refused to start WOW so when Cate and the other gamer friends I had migrated from MUDs to WOW it was my ticket to the real world!
Yeah, only Reds don't bond. Never missed it, for me it's just zone sense at the cost of -20 SP at all times.
The appeal? Being the real PK Ajah. Have you seen what sort of people apply to Greens? ;)
But yeah, hunting MCs is an exercise in timewasting. Fortunately our role as channeler combat specialists allowed me to double as a Dreadlord-counter and get most of my QPs from north PK without feeling un-rpish about it.
You get regen too don't you? Oh, and three times your normal hitpoints! Then there is the actual Warder that intercepts attacks and flattens their group while you nuke them. Those guys are awesome.
Melyssan! Did she ever end up going dreadlord by the way?
Yeah, it' doesn't make a huge difference though.
Haha, no. They're really not. One, most of them have egos much bigger than their skills. Two, when they die they cost their Sedais HPs, MVs and huge lag that often means she dies too. Three, nowadays every DSer and their fleas know how to circumvent interception anyway. And four, there's the stupid RP restriction that basically attaches you at each others' hips... well at least that was made more sane a while ago. But still. The Warder gets pretty much all the benefits, so it's been really funny to me to watch all those Warder-hungry unbonded Sedai switch to hunting mode whenever a new one is clanned.
I'm not saying there's no benefit at all. But there are costs too, and I'd definitely miss the 20 SP.
Nope.