Newcomb's problem has sequential steps - that's the key difference between it and problems like Prisoner's Dilemma. By the time the decision-agent is faced with the problem, the first step (where Omega examines you and decides how to seed the box) is already done. Absent time travel, nothing the agent does now will affect the contents of the boxes.
Consider the idea of the hostage exchange - the inherent leverage is in favor of the person who receives what they want first. It takes fairly sophisticated analysis to decide that what happened before should affect what happens after because it appears that there is no penalty for ignoring what happened before. (ie the hostage taker should release the hostage after being paid - but they already have the money).
But Omega figuring out your decision is time travel. That's the whole point of Newcomb, and why you need a "timeless" decision theory to one-box.
As soon as you're talking about reality (hostages, empirical evidence, no time travel, ...) you're talking about weak Newcomb, which is not an issue here. Also, Newcomb becomes a very different problem if you repeat it, similar to PD.
I have read lots of LW posts on this topic, and everyone seems to take this for granted without giving a proper explanation. So if anyone could explain this to me, I would appreciate that.
This is a simple question that is in need of a simple answer. Please don't link to pages and pages of theorycrafting. Thank you.
Edit: Since posting this, I have come to the conclusion that CDT doesn't actually play Newcomb. Here's a disagreement with that statement:
And here's my response:
Edit 2: Clarification regarding backwards causality, which seems to confuse people:
Edit 3: Further clarification on the possible problems that could be considered Newcomb:
Edit 4: Excerpt from Nozick's "Newcomb's Problem and Two Principles of Choice":