You cannot know this, unless you (a) consider backwards causality, which is wrong, or (b) consider absence of free will, which is uninteresting.
You can have "free will" in the sense of being able to do what you want within the realm of possibility, while your wants are set deterministically.
If I offer most people a choice between receiving a hundred dollars, or being shot in the head, I can predict with near certainty that they will choose the hundred dollars, because I know enough about what kind of agents they are. Any formulation of "free will" which says I should not be able to do this is simply wrong. If I were making the same offer to Queebles (a species which hates money and loves being shot in the head,) I would predict the reverse. Omega, having very complete information and perfect reasoning, can predict in advance whether you will one-box or two-box.
You can also not know that Omega will correctly predict your choice with p≠0.5. At best, you can only know that Omega predicts you to one-box/two-box with p=whatever.
You can predict that Kasparov will beat you in a chess match without knowing the specific moves he'll make. If you could predict all the moves he'd make, you could beat him in a chess match, but you can't. Similarly, if you could assign nonequal probabilities to how Omega would fill the boxes irrespective of your own choice, then you could act on those probabilities and beat Omega more than half the time, so that would entail a p≠0.5. probability of Omega predicting your choice.
If you play chess against a perfect chess playing machine, which has solved the game of chess, then you can predict in advance that if you decide to play black, black will lose,and if you decide to play white, white will lose, because you know that the machine is playing on a higher level than you. And if you play through Newcomb's problem with Omega, you can predict that if you one box, both boxes will contain money, and if you two box, only one will. Omega is on a higher level than you, the game has been played, and you already lost.
The reason why you lose in chess is because you will make the wrong moves, and the reason why you will make the wrong moves is because there are much too many of them to make it likely enough that you will find the right ones by chance. This is not the case in a game that consists of only two different moves.
If I offer most people a choice between receiving a hundred dollars, or being shot in the head, I can predict with near certainty that they will choose the hundred dollars, because I know enough about what kind of agents they are.
What if you also t...
I have read lots of LW posts on this topic, and everyone seems to take this for granted without giving a proper explanation. So if anyone could explain this to me, I would appreciate that.
This is a simple question that is in need of a simple answer. Please don't link to pages and pages of theorycrafting. Thank you.
Edit: Since posting this, I have come to the conclusion that CDT doesn't actually play Newcomb. Here's a disagreement with that statement:
And here's my response:
Edit 2: Clarification regarding backwards causality, which seems to confuse people:
Edit 3: Further clarification on the possible problems that could be considered Newcomb:
Edit 4: Excerpt from Nozick's "Newcomb's Problem and Two Principles of Choice":