Bugmaster comments on Rationality Quotes July 2012 - Less Wrong
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I finally wikipediaed this and see you are talking about a Sid Meier video game. I played Civilization once for about an hour (where I was amazed when my 10 year old consultant on the game told me I was an idiot for going democratic, that I would have had a much better military if I'd gone communist and then built a statue of liberty, or something like that). I have spent countless hours on Railroad Tycoon back before Steve Jobs got fired.
Do I want to get SMAC and risk ruining my life? Perhaps have myself lashed to a mast before I try it?
Is SMAC addictive?
I don't know about "addictive", but I can tell you that playing SMAC with 5 to 7 human players, and no AIs, will definitely have a... transformative... effect on your life. You will be amazed at how quickly things go from
to
Trust no one.
I've successfully played diplomacy games with friends without it ruining any friendships.
Alpha Centauri is much more conducive to abject paranoia than Diplomacy, though -- at least, the way we played it. We would start a game by taking turns on the same machine, for the first 10 turns or so, during lunch. Then, we would go back to work, and take our turn on that machine when it came up (we'd VNC into it). This way, the game doesn't disturb our actual work too much, and each player can take as long to micromanage his cities as he wants.
Thus, all the player-to-player interaction takes place on back channels -- through email, or clandestine meetings. This fact, combined with the knowledge that one tech advance, or one airstrike at the right time, could shift the entire balance of power, results in truly Cold War-grade levels of paranoia. It is an exhilarating experience, in a way.
I should probably mention that no relationships were ruined by our games, either, as far as I can tell. A game is still only a game, after all.
The diplomacy games I'm referring to were also played one move a day.