Using simple score-keeping gamification systems (eg.) for any sort of behavior modification. I just start ignoring the systems after a couple of days. Then again, I've never been big on playing computer games over and over for mastery either, compared to just trying them out long enough to get a rough idea of what novel content they have, often cheating if the challenges that keep me from seeing potentially interesting content don't seem fun enough.
Kaj Sotala said:
So maybe we should celebrate failed attempts more often ... I for one can't think of anything I've failed at recently, which is probably a sign that I'm not trying enough new things.
So, what specific things have you failed at recently?