To our best knowledge, what are the hard limits on 'compressing' physical systems? That is, given some bit of physics, what are the limits on building a simulator using less space/time/energy/bits/... than the original, and still having a similarly sized phase space? I expect physics is in general incompressible, but perhaps we can use some physical phenomena that don't ordinarily play a part in the everyday systems we want to simulate?
I've seen people discuss what level of emulation is necessary for WBE. Supposing outright simulation is needed, how much bigger/more complex/more expensive might a robust simulator have to be compared to a regular brain?
I expect physics is in general incompressible
Why would "physics" be incompressible? Most of the universe is empty space, no?
From: http://freethoughtblogs.com/pharyngula/2012/07/14/and-everyone-gets-a-robot-pony/