khafra comments on [video] Robin Hanson: Uploads Economics 101 - Less Wrong

6 Post author: mapnoterritory 05 August 2012 09:00PM

You are viewing a comment permalink. View the original post to see all comments and the full post content.

Comments (54)

You are viewing a single comment's thread. Show more comments above.

Comment author: RobinHanson 09 August 2012 02:46:54AM *  2 points [-]

Maybe I can write more on near-far and signaling in another book. One thing at a time. Most of the things that make our physical world luxurious or impoverished have little to do with the cost of simulating them. A dirty smelly hut is just as expensive to simulate as a vast mansion. Yes, they might spend 0.1% more relative to brain computing costs on computing VR if that increases work productivity by more than 0.1%.

Comment author: khafra 17 August 2012 01:40:33AM 1 point [-]

The point: Not that a vast mansion will be too difficult to simulate relative to a smelly hut, but that anything simulated in sufficient detail will become luxury, while non-wealthy ems live in the relative squalor of palatial mansions that just don't look/feel/sound/smell quite right, in an unpleasant way.

Comment author: RobinHanson 25 August 2012 02:22:14AM *  2 points [-]

Yes, anything is expensive to sim in very high detail. But it isn't at all clear that in typical settings the amount of detail you can get for say 0.1% of the cost of running a brain is usually unpleasant or disturbing.

Comment author: khafra 26 August 2012 09:50:12PM 0 points [-]

You're right, my intuitions had been swayed toward the "expensive verisimilitude" direction by the part in the beginning of Permutation City where the EMs keep committing suicide.