vi21maobk9vp comments on Open Thread, August 16-31, 2012 - Less Wrong

3 Post author: OpenThreadGuy 15 August 2012 03:25AM

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Comment author: AndyH 16 August 2012 01:14:16AM 30 points [-]

Hi all, I'm Andy, the guy who made the game. I stumbled across this posting and am glad people are both enjoying the game and thoroughly infuriated by it :)

I had that scene in Cosmos vividly in mind as I created VR. It's amazing how well that series stands up to the test of time.

Another neat resource for that 'seen' view is http://www.spacetimetravel.org

They have a bunch of videos and explanations, too. In fact, the big inspiration for this game came from an exhibit that group built. It was in a museum years ago, and you'd physically ride a stationary bike around their simulation. A giant screen in front of you showed what you'd see as you rode through the streets of Bern (supposing light was traveling at 5 mph). It was completely interactive, and completely rad.

I've got other links posted if you're interested in more, but that's the one that sticks out to me.

Comment author: vi21maobk9vp 17 August 2012 05:04:52PM 3 points [-]

If you change the game, please, please add possibility to save progress inside level. It would make the arcade-hard SR-easy levels somewhat more feasible. I gave up when I was offerred to do the fire-snow-run among timed trapdoors.

Comment author: AndyH 22 August 2012 02:44:48PM 0 points [-]

I'll keep that in mind. While I (clearly) don't want the game to be easy... I also don't want it to be too unreasonably hard.