Xachariah comments on Open Thread, August 16-31, 2012 - Less Wrong
You are viewing a comment permalink. View the original post to see all comments and the full post content.
You are viewing a comment permalink. View the original post to see all comments and the full post content.
Comments (313)
Hi all, I'm Andy, the guy who made the game. I stumbled across this posting and am glad people are both enjoying the game and thoroughly infuriated by it :)
I had that scene in Cosmos vividly in mind as I created VR. It's amazing how well that series stands up to the test of time.
Another neat resource for that 'seen' view is http://www.spacetimetravel.org
They have a bunch of videos and explanations, too. In fact, the big inspiration for this game came from an exhibit that group built. It was in a museum years ago, and you'd physically ride a stationary bike around their simulation. A giant screen in front of you showed what you'd see as you rode through the streets of Bern (supposing light was traveling at 5 mph). It was completely interactive, and completely rad.
I've got other links posted if you're interested in more, but that's the one that sticks out to me.
I can't wait for the first time a student goes into Phys 200 and passes easily because quote "It's just like the time I was an ice skating raptor, dodging bullets while on fire and doppler-shifting doors open" unquote.
My only wish is that you add a little more to the congratulation screen for master of relativity. Even just a picture of the same raptor with a party hat on top would be awesome. You know, just to show that the poor raptor is doing okay after running into so many walls at a significant fraction of C.
Ooh, a party hat, I like it! Yeah, I agree the player could use a little more positive feedback.