I'm not sure what's silly about it. Just because there's only one game of IPD doesn't mean there can't be multiple rounds of communication before, during, and after each iteration.
As for the asymmetrical problem, if you're really close to 100% confident, would you like to bet $500 against my $20 that I can't find hard experimental evidence that there's a better solution than simple TFT, where "better" means that the alternative solution gets a higher score in an arena with a wide variety of strategies? If I do find an arena like that, and you later claim that my strategy only outperformed simple TFT because of something funky about the distribution of strategies, I'll let you bid double or norhing to see if changing the distribution in any plausible way you care to suggest changes the result.
I'm not sure what's silly about it. Just because there's only one game of IPD doesn't mean there can't be multiple rounds of communication before, during, and after each iteration.
I'm not talking about communication in general; only about one-time precommitting. If it is asymmetrical I don't consider that real IPD anymore, and if it isn't, I fail to see how it would change anything, unless you would find some way for both players to precommit and take their opponent's precommitment into consideration.
I didn't mean to offend you by saying that it was stu...
Today's post, The Truly Iterated Prisoner's Dilemma was originally published on 04 September 2008. A summary (taken from the LW wiki):
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